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The (known as in ''Mario and Donkey Kong: Minis on the Move'') is a sub-series of the ''Mario'' and the ''Donkey Kong'' series, based on puzzle video game making the return of Donkey Kong, Pauline and the former's rivalry with Mario. ''Mario vs. Donkey Kong'', released in 2004 for the Game Boy Advance, was followed by ''March of the Minis'' for the Nintendo DS, ''Minis March Again'' on DSiWare, ''Mini-Land Mayhem'' in 2010 for the DS, ''Minis on the Move'' for the Nintendo 3DS in 2013, and ''Tipping Stars'' for the Wii U and 3DS in 2015. == Development == ImageSize = width:295 height:240 PlotArea = left:50 bottom:10 top:10 right:0 DateFormat = yyyy Period = from:2004 till:2015 TimeAxis = orientation:vertical order:reverse ScaleMajor = unit:year increment:1 start:2004 ScaleMinor = unit:year increment:1 start:2004 Colors = id:black value:rgb(0,0,0) id:red value:rgb(0.9,0.05,0.05) # there is no automatic collision detection, # so shift texts up or down manually to avoid overlap Define $dx = 25 # shift text to right side of bar # shift texts up or down when two have same year Define $up = shift:($dx,3) Define $dw = shift:($dx,-8) PlotData= bar:Games anchor:till color:red width:17 textcolor:blue align:left fontsize:S mark:(line, white) shift:($dx,-4) from:start till:end at:2004 text:"Mario vs. Donkey Kong" at:2006 text:"Mario vs. Donkey Kong 2: March of the Minis" at:2009 text:"Mario vs. Donkey Kong: Minis March Again!" at:2010 text:"Mario vs. Donkey Kong: Mini-Land Mayhem!" at:2013 text:"Mario and Donkey Kong: Minis on the Move" at:2015 text:"Mario vs. Donkey Kong: Tipping Stars" # ampersands(&) are changed to "and" to avoid errors in the timeline The history of the series can be traced back to the Game Boy version of the original ''Donkey Kong''. Adding new abilities for Mario and 96 new levels, the game brought new emphasis to the puzzle element of the game's concept. At E3 2002, a title called ''Donkey Kong Plus'' was on display . During the show, ''Plus'' had a feature that allowed players to design and save their own levels on the GameCube, then copy them to the Game Boy Advance using a link cable. It was essentially an updated version of ''Donkey Kong '94'', but the game had disappeared by the following year. It was replaced with the pre-rendered graphics and gameplay additions of ''Mario vs. Donkey Kong''. The ''Create-a-Level'' feature was removed from this version (but appears in its sequel). The level editor still exists within the game's programming, and can be enabled through a modification.〔(【引用サイトリンク】title=Mario vs. Donkey Kong )〕 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Mario vs. Donkey Kong」の詳細全文を読む スポンサード リンク
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